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Fall season · now booking

Team gear without the order form.

We help you build the right apparel program — the products, the fit, the artwork — then set up a proper online store so players and parents order and pay on their own.

↗ A live demo store — not an actual customer.

Free to set up · No perfect logo needed · You approve everything before it prints

Booking hockey and fall soccer now — stores take about two weeks end to end.

Replaced by
One link. Everyone orders their own size and pays for it themselves.
Some of our work

A look at the logos and artwork that come through JustMyTeam.

We're building out full project stories — for now, here's a sample of the range: clubs, schools, and organizations across a mix of sports and activities.

Club logo artwork featuring crossed baseball bats
Club logo, prepped for print & embroidery
School crest artwork
School crest design
Corporate crest-style logo artwork
Staff & corporate apparel branding
Colourful illustrated camp spiritwear design
Full-colour camp spiritwear design

Shown as examples of the range of work JustMyTeam supports. Full project details available on request.

Doug Smith, owner of JustMyTeam
Your guide

So you can open the box and know nothing was missed.

"I look after the apparel side of your program myself — picking products that fit your sport and budget, catching sizing problems before they become a parent's problem, and checking every order before it ships. I've done this enough times to know where things usually go wrong, and I build that into how I set up your store from the start. You shouldn't have to become an apparel expert to run a good program. That's my job."

Doug Smith
Owner, JustMyTeam
See it before you commit

This is exactly what a JustMyTeam store looks like.

It's a real, working store built on OrderMyGear — the software that runs the checkout. JustMyTeam is who decides what's in it, sets it up, and looks after it for you. Open it yourself, or see how the pieces fit together below.

Panthers U13 · Fall Store
Ships to your team by courier after Sept 12
Store closes Friday, Aug 22
Team hoodieYS – A3XL
Practice teeYS – A3XL
ToqueOne size
Parent quarter-zipXS – 3XL
Select size & personalize
  • 01
    Nobody sends you moneyEvery family checks out on their own card. You never collect cash, chase a cheque, or float anyone.
  • 02
    Nobody sends you sizesParents pick from the size chart themselves. If they get it wrong, that's a conversation with us, not with you.
  • 03
    The deadline does the naggingThe store shows a closing date and we send the reminders. You send one message and you're done.
Organizer
  • Approve the product lineup
  • Approve the artwork
  • Share the store link
Parent & player
  • Open the link
  • Choose item, size & personalization
  • Pay online by card
JustMyTeam
  • Advise on products & fit
  • Configure & support the store
  • Coordinate production, QC & courier delivery
The part you're not supposed to have to know

You don't need to know apparel. That's our job.

Most of what makes a team store succeed happens before it ever goes live. We help you get these calls right so nobody's guessing.

Right products. We steer you toward garments that suit your sport, budget, and how people actually wear team gear — not just what's easiest to sell.

Correct fit. Youth and adult sizing isn't consistent across brands. We help you pick sizing that matches what your team will actually order.

Products that reorder. We favour items your supplier can restock, not one-off pieces that vanish before next season.

Backorder risk. Some garments are more prone to delays than others. We flag that before you commit, not after the store's already closed.

The right decoration. Sublimation, screen print, DTF, embroidery, or twill — the method should match the garment and the artwork, not the other way around.

A tight assortment. A dozen well-chosen items outsells forty confusing ones. We help you edit the list down to what will actually sell.

Decoration methods & sourcing

Sublimation Screen printing DTF digital printing Embroidery Twill appliqué

Our apparel is sourced through established Canadian and North American suppliers, including Athleticknit, Kobe, Canada Sportswear, SanMar Canada, S&S Activewear, and AJM International.

Practical guidance, before you even ask

Six things that make team stores successful.

None of this is complicated, but it's easy to miss the first time. Here's what tends to separate a store that gets used from one that doesn't.

01

Keep it open for about two weeks

Long enough that stragglers have time, short enough that it stays top of mind. Stores that drag on for months quietly lose momentum.

02

Curate the list — don't showcase the catalogue

Ten to fifteen well-chosen items will outsell forty options every time. More choice isn't more sales — it's more hesitation.

03

Give people one thing worth getting excited about

A strong "hero" item — the piece people actually want — tends to lift orders across the whole store, not just itself.

04

Put the deadline everywhere

On the store, in the announcement, in the reminder. A closing date only works if nobody can miss it.

05

Choose gear that can be reordered

A one-off item feels special until someone needs a replacement next season. Favour products your supplier can restock.

06

Pick things people will actually wear after the season

Spiritwear that only makes sense on game day gets worn once. Gear that fits into someone's regular wardrobe is what makes people order again next year.

How it works

Four steps, and only one of them is yours.

Most of the work in a team store is admin and expertise. We take both. Here's exactly who does what.

1

Tell us your goal

Sport or school, roughly how many people, your colours, and the date you need gear in hand. Send whatever logo file you have.

Takes you 5 minutes
2

We build the right program

We pick a tight lineup that suits your sport, budget, and decoration method, then set it up with your artwork. Nothing prints until you say yes.

We do this part
3

We launch the store

Your store goes live at a link you can share anywhere. Players and parents order their own sizes and pay at checkout.

You send one message
4

We get it to the finish line

We quality-check every order and coordinate courier delivery to your team.

We do this part
Half the job

Launching the store is only half the job.

A store nobody hears about doesn't sell. We help you tell your team what's open, what's in it, and when it closes.

That's what the Team Store Launch Kit is for — guidance and ready-to-adapt messaging for:

Launch announcement Parent email Reminder email Closing reminder Delivery update

Ask what's ready when you start your store.

What your team needs to know

  • That the store is open
  • What's available (and what isn't)
  • How to order and pay
  • When it closes
  • When reminders go out
Every kind of team, one process

Spiritwear, uniforms, staff gear — same store, same process.

Whatever your group needs, it starts the same way. Here's where most programs land.

A starting point, not a catalogue

What most fall teams actually order.

We keep stores to about a dozen items on purpose — long lists kill participation. Live pricing sits in your store, not here.

Fundraising

Add a few dollars per item. We send you a cheque.

If your team is raising money, we build the margin into the store price. Families order gear they were going to buy anyway, and your share comes back to you after the store closes. No inventory, no float, no cash box.

Talk through a fundraiser

Hoodies ordered42
Added to each item$8
Tees ordered31
Added to each item$5
Back to the team$491

Illustration only. Your markup is yours to set — we'll show you what it does to participation before you commit.

Straight answers

The questions every coach asks first.

What does it cost the team to set up?
Nothing. We build the store, load your artwork, and host it at no charge to you. The team's only obligation is that people actually order — each family pays for their own gear at checkout.
My logo is a JPG somebody made in 2016. Is that a problem?
No. Send whatever you have — a photo of a jersey, a screenshot, an old file. We'll clean it up and show you a proof before anything goes to print. You'll see exactly how it will look.
How long does the whole thing take?
Tell us your in-hand date and we'll work backwards from it. As a rough shape: the store is usually open about two weeks, then production and shipping after it closes. Start the conversation with the date, not the gear.
How does delivery work?
Finished gear ships by courier to your team. Placeholder — confirm a typical production-to-delivery timeframe before publishing a specific window.
Is there a minimum number of orders?
Placeholder — confirm the real answer before launch. This is one of the top three questions and a vague answer here costs leads.
What if someone orders the wrong size?
Placeholder — confirm the real policy. Custom gear is the thing buyers are most afraid of getting stuck with, so whatever the honest answer is, it belongs here in plain language.
What happens if an item is backordered or discontinued?
Placeholder — confirm the real backorder/substitution policy before launch. Availability risk is something we actively manage while setting up your store, but the exact fallback needs confirming here.
Can a school bill this centrally instead of parents paying individually?
Placeholder — confirm whether school- or organization-billed ordering is supported alongside individual parent checkout.
Can we run this again next season?
Yes, and it's much faster the second time. Your artwork and product lineup stay on file, so reopening usually just means picking new dates.

Tell us your deadline. We'll help build the rest.

Tell us the goal, the date, and roughly how many people. We'll tell you what's realistic and what it looks like.

Start my team store

Takes about five minutes · You're not committing to an order

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